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	<title>Comments on: Five Questions With … David Fitzgibbons</title>
	<atom:link href="http://www.inventorsdigest.com/?feed=rss2&#038;p=2294" rel="self" type="application/rss+xml" />
	<link>http://www.inventorsdigest.com/?p=2294</link>
	<description>The Magazine for Idea People</description>
	<lastBuildDate>Thu, 09 Sep 2010 14:17:37 +0000</lastBuildDate>
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		<title>By: LeRoy Henderson</title>
		<link>http://www.inventorsdigest.com/?p=2294&#038;cpage=1#comment-5901</link>
		<dc:creator>LeRoy Henderson</dc:creator>
		<pubDate>Tue, 22 Jun 2010 19:19:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventorsdigest.com/?p=2294#comment-5901</guid>
		<description>David Fitzgibbons&#039; views, while not too encouraging, have to be taken into account, to avoid exercises in futility.

I do wonder, though, what place there is, if any, for the kinds of educational/developmental toys that challenge children&#039;s creativity. The kind that enable young children to strengthen manual dexterity, engage in decision making and fuel their imagination with colors and shapes. Particularly in a climate of &quot;electronic&quot; and hi-tech overload.</description>
		<content:encoded><![CDATA[<p>David Fitzgibbons&#8217; views, while not too encouraging, have to be taken into account, to avoid exercises in futility.</p>
<p>I do wonder, though, what place there is, if any, for the kinds of educational/developmental toys that challenge children&#8217;s creativity. The kind that enable young children to strengthen manual dexterity, engage in decision making and fuel their imagination with colors and shapes. Particularly in a climate of &#8220;electronic&#8221; and hi-tech overload.</p>
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		<title>By: Eleanor Simpson</title>
		<link>http://www.inventorsdigest.com/?p=2294&#038;cpage=1#comment-4576</link>
		<dc:creator>Eleanor Simpson</dc:creator>
		<pubDate>Fri, 07 May 2010 06:43:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventorsdigest.com/?p=2294#comment-4576</guid>
		<description>My kids loves Hanna Montana so much that they are addicted to it. Anyway, Miley is a pretty and talented young girl..&#039;&quot;</description>
		<content:encoded><![CDATA[<p>My kids loves Hanna Montana so much that they are addicted to it. Anyway, Miley is a pretty and talented young girl..&#8217;&#8221;</p>
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		<title>By: Roger Brown</title>
		<link>http://www.inventorsdigest.com/?p=2294&#038;cpage=1#comment-4498</link>
		<dc:creator>Roger Brown</dc:creator>
		<pubDate>Mon, 03 May 2010 12:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventorsdigest.com/?p=2294#comment-4498</guid>
		<description>It is refreshing to see an interview where the person actually paints a realistic picture, not a fairy tale where everyone is a winner.  I have two toys licensed and on the market as well as licensed products in other markets. Inventors need to remember this is a business, they manufacture products to make a profit, not a place where they make everything you send them because you love your idea. 
We need more interviews like this one so Inventors can get a true sense of the business.</description>
		<content:encoded><![CDATA[<p>It is refreshing to see an interview where the person actually paints a realistic picture, not a fairy tale where everyone is a winner.  I have two toys licensed and on the market as well as licensed products in other markets. Inventors need to remember this is a business, they manufacture products to make a profit, not a place where they make everything you send them because you love your idea.<br />
We need more interviews like this one so Inventors can get a true sense of the business.</p>
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		<title>By: Carter	Ward</title>
		<link>http://www.inventorsdigest.com/?p=2294&#038;cpage=1#comment-4421</link>
		<dc:creator>Carter	Ward</dc:creator>
		<pubDate>Wed, 28 Apr 2010 17:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventorsdigest.com/?p=2294#comment-4421</guid>
		<description>i love watching GI Joe, both the cartoon series and the movie. I am hoping that they would make a sequel.    &quot;</description>
		<content:encoded><![CDATA[<p>i love watching GI Joe, both the cartoon series and the movie. I am hoping that they would make a sequel.    &#8220;</p>
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		<title>By: Zhu-Zhu means &#8220;little pig&#8221;. You&#8217;re welcome. &#171; Everything Right Is Wrong Again</title>
		<link>http://www.inventorsdigest.com/?p=2294&#038;cpage=1#comment-2811</link>
		<dc:creator>Zhu-Zhu means &#8220;little pig&#8221;. You&#8217;re welcome. &#171; Everything Right Is Wrong Again</dc:creator>
		<pubDate>Tue, 23 Feb 2010 02:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventorsdigest.com/?p=2294#comment-2811</guid>
		<description>[...] wondering how something this stupid could keep happening, year after year, here&#8217;s an interview with a toy industry recruiter describing the phenomenon.  The literal money-quote: Today’s leaders must have a strong [...]</description>
		<content:encoded><![CDATA[<p>[...] wondering how something this stupid could keep happening, year after year, here&#8217;s an interview with a toy industry recruiter describing the phenomenon.  The literal money-quote: Today’s leaders must have a strong [...]</p>
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		<title>By: David Fitzgibbons</title>
		<link>http://www.inventorsdigest.com/?p=2294&#038;cpage=1#comment-1685</link>
		<dc:creator>David Fitzgibbons</dc:creator>
		<pubDate>Fri, 04 Dec 2009 18:41:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventorsdigest.com/?p=2294#comment-1685</guid>
		<description>Dear Diana:

More than anything board games are a very tough “sell” to toy companies.  In fact, our firm won’t even accept board games for review.  Here is why:  the big-box retailer only allocates so many square feet of shelf space to board games in their planogram.  In that planogram are absolute “evergreens” like Scrabble, Monopoly, CandyLand, Life, Yachtzee, etc AND licensed games like Bat Man, Hannah Montana, et al.  This amalgam of “evergreens” and no/low risk licensed items (Star Wars, Hannah Montana, etc) are guaranteed winners.  The buyer has zero risk with these guaranteed winners and only so many feet of shelf-space.  It does not behoove the buyer to take a chance on a new, untested game.  It is sad to say and to hear but it is part of the “no risk, large reward” style of retail buying these days.

With regards to your outdoor concept, I would very much like to see the concept.  Outdoor play, as long as it is unique and not material intensive, is a viable avenue for an inventor.

David Fitzgibbons – TheGeatToySearch.com


PS:  Happy Holidays to you Mike D.</description>
		<content:encoded><![CDATA[<p>Dear Diana:</p>
<p>More than anything board games are a very tough “sell” to toy companies.  In fact, our firm won’t even accept board games for review.  Here is why:  the big-box retailer only allocates so many square feet of shelf space to board games in their planogram.  In that planogram are absolute “evergreens” like Scrabble, Monopoly, CandyLand, Life, Yachtzee, etc AND licensed games like Bat Man, Hannah Montana, et al.  This amalgam of “evergreens” and no/low risk licensed items (Star Wars, Hannah Montana, etc) are guaranteed winners.  The buyer has zero risk with these guaranteed winners and only so many feet of shelf-space.  It does not behoove the buyer to take a chance on a new, untested game.  It is sad to say and to hear but it is part of the “no risk, large reward” style of retail buying these days.</p>
<p>With regards to your outdoor concept, I would very much like to see the concept.  Outdoor play, as long as it is unique and not material intensive, is a viable avenue for an inventor.</p>
<p>David Fitzgibbons – TheGeatToySearch.com</p>
<p>PS:  Happy Holidays to you Mike D.</p>
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		<title>By: mdrummond</title>
		<link>http://www.inventorsdigest.com/?p=2294&#038;cpage=1#comment-1681</link>
		<dc:creator>mdrummond</dc:creator>
		<pubDate>Fri, 04 Dec 2009 16:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventorsdigest.com/?p=2294#comment-1681</guid>
		<description>Diana,

I know. David&#039;s a great guy, but what he conveys in the interview is a bit deflating, to be candid. That said, he does say that &quot;real innovation will always find a home.&quot;

Best of luck, warm regards and happy holidays.

Mike</description>
		<content:encoded><![CDATA[<p>Diana,</p>
<p>I know. David&#8217;s a great guy, but what he conveys in the interview is a bit deflating, to be candid. That said, he does say that &#8220;real innovation will always find a home.&#8221;</p>
<p>Best of luck, warm regards and happy holidays.</p>
<p>Mike</p>
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		<title>By: Diana Smith</title>
		<link>http://www.inventorsdigest.com/?p=2294&#038;cpage=1#comment-1678</link>
		<dc:creator>Diana Smith</dc:creator>
		<pubDate>Fri, 04 Dec 2009 09:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventorsdigest.com/?p=2294#comment-1678</guid>
		<description>Hi,

I submitted a simple game to a board a few years back for review. They stated it would probably sell in small toy and novelty stores, but not the big stores. They said it was because of the lack of technology, much like you said. I love technology, and I won&#039;t go into a big thing about how kids cannot think on their own without a computerized toy pointing the way, but it does seem simple, good fun toys are history.

After reading your article, I am a bit concerned with my latest invention, which is NOT computerized. It is used at the beach, and serves a dual purpose of functionality as well as entertainment for the kids. Is this kind of idea going to be impossible to sell? And I only have one product (right now), so it sounds from your interview that the big toy stores don&#039;t want individual products, just companies. This is really scary. First all tech., now all big companies-so no good, simple fun created by thinkers without a company name.  Whew...I hope you can send some encouragement.

Thank you.

Diana Smith, Inventor</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I submitted a simple game to a board a few years back for review. They stated it would probably sell in small toy and novelty stores, but not the big stores. They said it was because of the lack of technology, much like you said. I love technology, and I won&#8217;t go into a big thing about how kids cannot think on their own without a computerized toy pointing the way, but it does seem simple, good fun toys are history.</p>
<p>After reading your article, I am a bit concerned with my latest invention, which is NOT computerized. It is used at the beach, and serves a dual purpose of functionality as well as entertainment for the kids. Is this kind of idea going to be impossible to sell? And I only have one product (right now), so it sounds from your interview that the big toy stores don&#8217;t want individual products, just companies. This is really scary. First all tech., now all big companies-so no good, simple fun created by thinkers without a company name.  Whew&#8230;I hope you can send some encouragement.</p>
<p>Thank you.</p>
<p>Diana Smith, Inventor</p>
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		<title>By: Jon Capriola</title>
		<link>http://www.inventorsdigest.com/?p=2294&#038;cpage=1#comment-1656</link>
		<dc:creator>Jon Capriola</dc:creator>
		<pubDate>Thu, 03 Dec 2009 12:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventorsdigest.com/?p=2294#comment-1656</guid>
		<description>Nicely done!!!!</description>
		<content:encoded><![CDATA[<p>Nicely done!!!!</p>
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